<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>MANIFEST Devlog - itch.io</title><link>https://scotchable.itch.io/manifest</link><description>Run a hard-SF space shipping company: manage ships, move cargo, and keep contracts on time.</description><item><guid>https://scotchable.itch.io/manifest/devlog/1567580/pulling-the-numbers-out-of-the-code</guid><title>Pulling the numbers out of the code</title><link>https://scotchable.itch.io/manifest/devlog/1567580/pulling-the-numbers-out-of-the-code</link><pubDate>Sun, 28 Jun 2026 23:44:21 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Most of what I shipped this week is invisible. No new screen, no new ship, nothing you can point to in a screenshot. It&#039;s plumbing, and plumbing doesn&#039;t demo well. But this is the work that decides wh...</p>]]></description></item><item><guid>https://scotchable.itch.io/manifest/devlog/1557048/making-the-management-layer-honest</guid><title>Making the Management Layer Honest</title><link>https://scotchable.itch.io/manifest/devlog/1557048/making-the-management-layer-honest</link><pubDate>Thu, 18 Jun 2026 03:45:43 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3OTM1MjI4LmpwZw==/400x224%23c/0AzI8A.jpg"/><p>Since the last post, a lot of the work on MANIFEST has been about turning the idea into a game that actually behaves the way it says it does. The big theme has been truthfulness. If the Run Planner sa...</p>]]></description></item><item><guid>https://scotchable.itch.io/manifest/devlog/1525726/starting-with-systems-not-screenshots</guid><title>Starting with systems, not screenshots</title><link>https://scotchable.itch.io/manifest/devlog/1525726/starting-with-systems-not-screenshots</link><pubDate>Sun, 17 May 2026 01:02:09 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MzA1NzEwLmpwZw==/400x224%23c/BagDxs.jpg"/><p>I started MANIFEST in a slightly backwards way. Before there was much of a game to look at, there were a lot of documents. That was deliberate. This is not the kind of game where I can just throw a sh...</p>]]></description></item></channel></rss>